MissAttribute¶
Import: import system.gpu;
This reference lists the public declarations for this part of the library. See Reading API signatures for parameter and result notation. Shader-only declarations can be used only inside @compute, @vertex, @fragment, inferred helpers and ray tracing shader functions; using them elsewhere is a compile error.
MissAttribute¶
Marks a miss shader, which runs when a ray hits nothing. Its only parameter is ref to the ray's payload struct, which it fills in, for example with a sky color.