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IntersectionAttribute

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Import: import system.gpu;

This reference lists the public declarations for this part of the library. See Reading API signatures for parameter and result notation. Shader-only declarations can be used only inside @compute, @vertex, @fragment, inferred helpers and ray tracing shader functions; using them elsewhere is a compile error.

IntersectionAttribute

Marks an intersection shader, which tests a ray against custom geometry such as spheres inside axis-aligned boxes. It reports hits with report_hit.

public struct IntersectionAttribute