GpuIndexFormat¶
Import: import system.gpu;
This reference lists the public declarations for this part of the library. See Reading API signatures for parameter and result notation. Shader-only declarations can be used only inside @compute, @vertex, @fragment, inferred helpers and ray tracing shader functions; using them elsewhere is a compile error.
GpuIndexFormat¶
The integer size of an index buffer's elements.
Uint16¶
16-bit indexes, from a GpuBuffer<ushort>.
Uint32¶
32-bit indexes, from a GpuBuffer<uint>.