GpuAddressMode¶
Import: import system.gpu;
This reference lists the public declarations for this part of the library. See Reading API signatures for parameter and result notation. Shader-only declarations can be used only inside @compute, @vertex, @fragment, inferred helpers and ray tracing shader functions; using them elsewhere is a compile error.
GpuAddressMode¶
What a sampler reads for coordinates outside 0.0 to 1.0.
ClampToEdge¶
Repeats the edge texels.
Repeat¶
Tiles the texture.
MirrorRepeat¶
Tiles the texture, mirroring every other copy.